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Military Details:

              Local Leader: Commanding General Tina Magnusson-Talbot
              Quote: N/A


The militias are the reserves that operate on a planetary level. The Knights of
the Sphere are the federal marshals that garner the lion’s share of the public’s
awe and respect for their far-reaching, inter-Prefecture powers and martial
prowess. It is the Hastati Sentinels, Principes Guards, and Triarii Protectors,
however, that are the workhorses of The Republic.

Formed from the best of the non-BattleMech military forces from across the
Inner Sphere—along with those few MechWarriors who were not cashiered or
made Knights—that followed Devlin Stone in the creation of The Republic,
these line regiments form the bulwark of the best defense of The Republic.
Though there are a total of ten regiments, each permanently assigned to one
of the ten Prefectures within The Republic, that reality exists only on paper. In
practice, most of the regiments are paper tigers, with a significant percentage
of their personnel and equipment slowly cashiered out and downsized in the
face of the economic prosperity that engulfed The Republic and the relative
lack of war over the last two decades.
The degree to which any given regiment has been downsized depends upon
its Prefecture. In Prefectures such as IX, III, and IV, where amicable
relationships existed between The Republic and the bordering House (Steiner
and Davion respectively), the regiments were a pale imitation of their strength
two decades ago; the ability of rebels such as the Dragon’s Fury and Bannson’
s Raiders to so quickly gain a foothold in Prefectures III and IV can be directly
attributed to that policy. In Prefectures such as V and VII, the continued
aggressiveness of House Liao and the fractured states of House Marik meant
a constant, strong military force had to be maintained to keep those militant
factions in check.

         Elite Unit: Hastati Sentinels
         
Motto: N/A

The Hastati Sentinels are the best of the best of combined-arms in The
Republic. Though they originated as a hodgepodge of individuals from almost
every House, Clan, and even the Periphery, years of superlative training and
the border wars that have erupted now and then between The Republic and
the Capellan Confederation as well as the Marik-Stewart Commonwealth have
forged the Hastati into an elite force.
Though many Hastati warriors are the equal of any in the Inner Sphere
(though they’d not admit it, a few of the Hastati MechWarriors are every bit as
good as the Knights of the Sphere; their disposition, however, does not allow
for their induction), as a whole they can’t quite stack up against the finest
combat commands of the Great Houses or the Keshiks of the Clans.

As with the Principes Guards and the Triarii Protectors, not all Hastati
regiments are created equal. Hastati V warriors are nominally the finest in The
Republic due to their continued skirmishes with House Liao forces through the
years. With the loss of the HPG net and the rise of so many rebellions in
Prefectures III and IV, however, many personnel have been transferred to
Hastati III and IV in the hopes of bolstering their extremely limited strength.


         Veteran Unit: Principes Guards      
         
Motto: N/A


Within the workhorse combat commands of The Republic, the Principes
Guards are the bedrock. The Triarii more often than not act as goodwill
politicians and parade units. The Hastati, due to their impressive battlefield
acumen, get shuffled between Prefectures constantly, acting as teachers,
shoring up paper-tiger units during pirate activity flare ups, and so on.

The Principes Guards, on the other hand, are firmly wedded to each other and
to the Prefectures they protect. While a Triarii might present speeches to
packed houses, and carouse with both nobility and people of business, a
Principes will be living among the people—a part of their community—known to
them by their first names. This bond of trust then goes both ways, with the
local civilians trusting the Principes Guards to protect them (and hence The
Republic), and the Guards confident they can count on the support of their
local populations.

This unity of heart and mind not only extends to the community in general, but
also to the warriors themselves, with the Principes Guards by far the most
tightly knit of The Republic’s combat commands.

    
         Green Unit: Triarii Protectors
         
Motto: “Vis per Varietate” (Strength through Diversity)

Unlike most Houses, whose parade units are some of their most elite
regiments, The Republic of the Sphere has chosen a different path.

Because the keystone of The Republic is the diversity of its nationalists and
the setting aside of past prejudices and enmities, the Triarii Protectors
showcase the strength and purpose that can be derived from diversity.
Beautiful and handsome, young and clean scrubbed, these soldiers from
every race, creed, color, and nationality form a constant parade of unity and
“potential” for worlds all across The Republic.

A Triarii is part soldier, diplomat, politician, and poster child for the success of
The Republic. Rarely does any portion of a Triarii reside in a single location.
Instead, most of the individuals who are chosen to join the Triarii are
passionately dedicated to Stone’s dream, and The Republic is more than
happy to exploit their young, earnest faces by putting them in front of the
cameras on as many worlds as possible.

That is not to say that the Triarri cannot hold their own on the battlefield. They
acquit themselves admirably enough—it would wreck the image of a strong,
united front if a Triarri unit was routed and destroyed too easily—but their
strength lies off the field, before the PPC is charged and the Gauss slug
loaded.